

I love the voice acting, character/world design, most of the story, the gameplay until the end, the variety/creativity of live ammo, literally everything except most of the end stuff. I have only small complaints for the game up until the end stuff, where it's like a 3/10 where most of the game is like a 8-9/10 for me. So much of this game is truly excellent and worth experiencing. Killing off Septo allows you to design an entirely new dope enemy. Stranger should have ripped that squid off his head after I busted his ass for a while and discovered it was a fellow steef in that moment and made the squid go squish with a dope roar of victory.

It's a bummer to have a great game end so badly on gameplay and story to setup some sequel that never came. He's just done after destroying those two side electricity things? I was all ready to have a dope fight with him and then it's right to a cut scene where he gets away. The end boss is so boring in comparison to every other boss fight in the game, just awful.

I disliked the boat, the timed run, the gloktigis, the end boss, and the ending itself. The game is really good on every level until the end. That interaction is broken and the fight is terribly designed but doable. A thudbuster/bees combo did well for me once I figured out that you needed to switch back to first person at the right time because you get continuously owned by the spin/recovery timing in 3rd person. Figured out that if you switch back to first person after getting out of the web you can still fire your gun when the spin attack is happening. Figured out that if you switch back Gave this 1 star after fighting the double gloktigis but decided most of the game is too good to do that. Gave this 1 star after fighting the double gloktigis but decided most of the game is too good to do that. TL DR it has its quirks and it’s somewhat dated but gameplay is solid and it’s a great experience. Not many games do this but SW pulls it off. Voice acting isn’t the greatest but it’s silly and goofy in the typical Oddworld style Light spoiler: The beginning/middle of the game is nothing like the end of the game. The controls are smooth and the transition between first and third person feels very fluid, it feels like it was designed like this from the start Audio is what you would expect in terms of a western, it’s stereotypical at times and solid jams at others, getting more epic in scale towards the end of the game. The cutscenes still hold up, Oddworld Inhabitants have always been terrific there. Some textures are better than others, some are very much Xbox generation quality. It runs great on Switch, frame rate is consistent and comes with the HD retextures they made a while back, graphically the game looks like a launch title from the Xbox 360 generation. It’s a mostly linear experience in that older style vein we used to see, but there’s nothing wrong with that. Strangers Wrath is a special kind of Adventure game (it’s not necessarily a FPS/TPS) that doesn’t provide a wide range of gameplay, but the gameplay it does provide is very unique.
#Oddworld strangers wrath hd amazon android
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